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PlayStation Studios

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(Redirected from SIE Worldwide Studios)
PlayStation Studios
Formerly
  • SCE Worldwide Studios (2005–2016)
  • SIE Worldwide Studios (2016–2020)
Company typeDivision
IndustryVideo games
FoundedSeptember 1, 2005; 19 years ago (2005-09-01)
Headquarters
San Mateo, California
,
United States
Key people
Hermen Hulst (CEO)
Number of employees
≈ 4,000[1] (2022)
ParentSony Interactive Entertainment
SubsidiariesSee § List of studios
Websiteplaystation.com/en-us/corporate/playstation-studios

PlayStation Studios, formerly SCE Worldwide Studios and SIE Worldwide Studios, is a video games company owned by Sony Interactive Entertainment.

SCE Worldwide Studios was founded in 2005. When Sony rebranded Sony Computer Entertainment to Sony Interactive Entertainment in 2016, the company was also rebranded to SIE Worldwide Studios.

In 2020, the company changed it's name to PlayStation Studios with the release of the PlayStation 5.

List of studios

[change | change source]
Name Location(s) Founded Acquired Notable games
Bend Studio Bend, Oregon 1993[2] 2000[3] Syphon Filter, Uncharted: Golden Abyss
Bluepoint Games Austin, Texas 2006[4] 2021[5] Uncharted: The Nathan Drake Collection, Shadow of the Colossus
Firesprite Liverpool 2012[6] 2021[7] Run Sackboy! Run, Horizon: Call of the Mountain[3]
Guerrilla Games Amsterdam 2000[3] 2005[3] Killzone, Horizon[3]
Haven Studios Montreal, Quebec 2021[8] 2022[8] Fairgame$[9]
Housemarque Helsinki 1995[10] 2021[11] Super Stardust HD, Dead Nation
Insomniac Games Burbank, California 1994[3] 2019[12] Spyro, Ratchet & Clank
Durham, North Carolina[13]
Malaysia Studio Kuala Lumpur 2020[14] Support for first-party titles, such as The Last of Us Part I and MLB The Show 22[15]
Media Molecule Guildford 2006[3] 2010[3] LittleBigPlanet, Tearaway
Naughty Dog Santa Monica, California 1984[3] 2001[3] Crash Bandicoot, Jak and Daxter
Nixxes Software Utrecht 1999[3] 2021[16] Microsoft Windows ports of Ghost of Tsushima and Horizon
Polyphony Digital Tokyo, Japan 1998[3] Gran Turismo, Motor Toon Grand Prix
San Diego Studio San Diego, California 2001[3] The Mark of Kri, NBA
San Mateo Studio San Mateo, California 1998[17] Support for second-party developers[18]
Santa Monica Studio Los Angeles, California 1999[3] Kinetica, God of War[3]
Sucker Punch Productions Bellevue, Washington 1997[3] 2011[3] Ghost of Tsushima, Ghost of Yōtei[3]
Team Asobi Tokyo, Japan 2021[a] Astro Bot, The Playroom
Valkyrie Entertainment Seattle, Washington 2002[20] 2021[20] Support studio for several franchises, such as Infamous and God of War
XDev Liverpool 2000[21][22] Works with third-party developers and projects, such as Until Dawn and Rise of the Ronin[21]
San Mateo, California
Tokyo, Japan
Name Location(s) Founded Acquired Defunct/divested Fate
BigBig Studios Leamington Spa 2001[23] 2007<[24] 2012[25] Closed[25]
Evolution Studios Runcorn 1999[24] 2007[24] 2016[26] Closed[26]
Firewalk Studios Bellevue, Washington 2018[27] 2023[27] 2024[28] Closed[28]
Guerrilla Cambridge Cambridge 1997[29] 2017[29] Closed[29]
Incognito Entertainment Salt Lake City, Utah 1999[30] 2002[30] 2009[31] Closed[31]
Japan Studio 1993[3] 2021[32] Rearranged within SIE (merged with Team Asobi and other studios)[19]
London Studio London 2002 2024[33] Closed[33]
Manchester Studio Manchester 2015[3] 2020[34] Closed[34]
Neon Koi Berlin 2020[35] 2022[35] 2024[28] Closed[28]
Helsinki
Pixelopus San Mateo, California 2014[3] 2023 Closed[36]
Studio Liverpool Liverpool 1984[24] 1993[24] 2012[37] Closed[37]
Zipper Interactive Redmond, Washington 1995[38] 2006[24] 2012[38] Closed[38]
  1. The studio was founded in 2012 as a division of Japan Studio, but spun off to be an independent studio in 2021[19]

References

[change | change source]
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