PlayStation Studios
Appearance
(Redirected from SIE Worldwide Studios)
Formerly |
|
---|---|
Company type | Division |
Industry | Video games |
Founded | September 1, 2005 |
Headquarters | San Mateo, California , United States |
Key people | Hermen Hulst (CEO) |
Number of employees | ≈ 4,000[1] (2022) |
Parent | Sony Interactive Entertainment |
Subsidiaries | See § List of studios |
Website | playstation |
PlayStation Studios, formerly SCE Worldwide Studios and SIE Worldwide Studios, is a video games company owned by Sony Interactive Entertainment.
History
[change | change source]SCE Worldwide Studios was founded in 2005. When Sony rebranded Sony Computer Entertainment to Sony Interactive Entertainment in 2016, the company was also rebranded to SIE Worldwide Studios.
In 2020, the company changed it's name to PlayStation Studios with the release of the PlayStation 5.
List of studios
[change | change source]Current
[change | change source]Former
[change | change source]Name | Location(s) | Founded | Acquired | Defunct/divested | Fate |
---|---|---|---|---|---|
BigBig Studios | Leamington Spa | 2001[23] | 2007<[24] | 2012[25] | Closed[25] |
Evolution Studios | Runcorn | 1999[24] | 2007[24] | 2016[26] | Closed[26] |
Firewalk Studios | Bellevue, Washington | 2018[27] | 2023[27] | 2024[28] | Closed[28] |
Guerrilla Cambridge | Cambridge | 1997[29] | — | 2017[29] | Closed[29] |
Incognito Entertainment | Salt Lake City, Utah | 1999[30] | 2002[30] | 2009[31] | Closed[31] |
Japan Studio | 1993[3] | — | 2021[32] | Rearranged within SIE (merged with Team Asobi and other studios)[19] | |
London Studio | London | 2002 | — | 2024[33] | Closed[33] |
Manchester Studio | Manchester | 2015[3] | — | 2020[34] | Closed[34] |
Neon Koi | Berlin | 2020[35] | 2022[35] | 2024[28] | Closed[28] |
Helsinki | |||||
Pixelopus | San Mateo, California | 2014[3] | — | 2023 | Closed[36] |
Studio Liverpool | Liverpool | 1984[24] | 1993[24] | 2012[37] | Closed[37] |
Zipper Interactive | Redmond, Washington | 1995[38] | 2006[24] | 2012[38] | Closed[38] |
Notes
[change | change source]- ↑ The studio was founded in 2012 as a division of Japan Studio, but spun off to be an independent studio in 2021[19]
References
[change | change source]- ↑ Totilo, Stephen (October 4, 2022). "PlayStation to broaden line-up, but won't abandon roots, studio chief says". Axios. Archived from the original on October 13, 2022. Retrieved December 25, 2024.
- ↑ Barker, Sammy; Tailby, Stephen (October 4, 2024). "PlayStation Studios: All Sony First-Party Developers and What They're Working On". Push Square. Archived from the original on October 3, 2024. Retrieved December 25, 2024.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 Cite error: The named reference
PushSquare
was used but no text was provided for refs named (see the help page). - ↑ Dyer, Mitch (January 28, 2014). "Who Is Bluepoint Games?". IGN. Archived from the original on May 13, 2021. Retrieved December 25, 2024.
- ↑ Tailby, Stephen (September 30, 2021). "Sony Finally Confirms Acquisition of Demon's Souls PS5 Dev Bluepoint Games". Push Square. Archived from the original on September 30, 2021. Retrieved December 25, 2024.
- ↑ Scullion, Chris (June 10, 2022). "Sony's Firesprite is moving to an office more than 20 times larger than its current one". Video Games Chronicle. Archived from the original on October 15, 2022. Retrieved December 25, 2024.
- ↑ "Why PlayStation is buying Firesprite, one of the UK's fastest growing studios". Gamesindustry.biz. September 8, 2021. Archived from the original on December 20, 2021. Retrieved December 25, 2024.
- ↑ 8.0 8.1 Dring, Christopher (July 11, 2022). "Jade Raymond's Haven Studio is already inspiring other PlayStation studios - and not just with its game". Gamesindustry.biz. Archived from the original on October 15, 2022. Retrieved December 25, 2024.
- ↑ "Fairgame$ Is the First Game From Jade Raymond's Haven Studios". May 24, 2023. Archived from the original on May 24, 2023. Retrieved December 25, 2024.
- ↑ Schreier, Jason (June 29, 2021). "Sony Buys Game Developer of PlayStation Bestseller Returnal". Bloomberg. Archived from the original on October 5, 2021. Retrieved December 25, 2024.
- ↑ Leedham, Robert (June 29, 2021). "Why PlayStation bought Returnal developer Housemarque: the inside story". British GQ. Archived from the original on June 29, 2021. Retrieved December 25, 2024.
- ↑ McAloon, Alissa (February 10, 2020). "Sony's 2019 acquisition of Insomniac Games priced at $229 million". Game Developer. Archived from the original on August 30, 2022. Retrieved December 25, 2024.
- ↑ Remo, Chris (June 4, 2008). "In-Depth: Insomniac Talks New North Carolina Studio". Gamasutra. Archived from the original on September 22, 2015. Retrieved December 25, 2024.
- ↑ "PlayStation to open development studio in Malaysia". November 8, 2019. Retrieved December 25, 2024.
- ↑ "How PlayStation Studios Malaysia is Playing a Growing Role in Sony's Most Important Franchises". October 13, 2022. Retrieved December 25, 2024.
- ↑ Makuch, Eddie (July 1, 2021). "Sony Buys Another Game Studio, Avengers And Rise Of The Tomb Raider's Nixxes Software". GameSpot. Archived from the original on July 1, 2021. Retrieved December 25, 2024.
- ↑ Varela, Ramón (January 16, 2020). "PlayStation: Todos sus estudios y los juegos en desarrollo" [PlayStation: All your studios and games in development]. Vandal (in Spanish). Archived from the original on November 24, 2021. Retrieved December 25, 2024.
- ↑ Tolbert, Samuel (December 16, 2021). "PlayStation Studios: Everything we know Sony Worldwide Studios is working on in 2021 for PS5". Android Central. Archived from the original on December 25, 2021. Retrieved December 25, 2024.
- ↑ 19.0 19.1 LeBlanc, Wesley (June 2, 2021). "Team Asobi Officially Announced as a PlayStation Studio, Reveals New Logo". IGN. Archived from the original on October 5, 2021. Retrieved December 25, 2024.
- ↑ 20.0 20.1 Reiner, Andrew (December 10, 2021). "Sony To Acquire Developer Valkyrie Entertainment". Game Informer. Archived from the original on October 15, 2022. Retrieved December 25, 2024.
- ↑ 21.0 21.1 Barker, Sammy (August 28, 2019). "Guide: All Sony First-Party Studios and What They're Working On". Push Square. Archived from the original on September 29, 2019. Retrieved September 13, 2019.
- ↑ Barker, Sammy (September 19, 2022). "Sony XDEV's Japan Division Assisting with PS5's Rise of the Ronin". Push Square. Retrieved December 25, 2024.
- ↑ Yoon, Andrew (January 10, 2012). "Sony shuts down Little Deviants, Pursuit Force dev". Shacknews. Archived from the original on November 23, 2013. Retrieved December 25, 2024.
- ↑ 24.0 24.1 24.2 24.3 24.4 24.5 "IN DETAIL: Sony's sixteen first-party studios". MCV/Develop. August 2, 2011. Archived from the original on August 29, 2022. Retrieved December, 25, 2024.
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(help) - ↑ 25.0 25.1 Cite error: The named reference
BigBig
was used but no text was provided for refs named (see the help page). - ↑ 26.0 26.1 Brightman, James (March 22, 2016). "Sony confirms closure of Evolution Studios". GamesIndustry.biz. Archived from the original on September 26, 2019. Retrieved December 25, 2024.
- ↑ 27.0 27.1 "PlayStation to acquire AAA multiplayer developer Firewalk Studios". 20 April 2023. Archived from the original on April 22, 2023. Retrieved December 25, 2024.
- ↑ 28.0 28.1 28.2 28.3 "An Update from PlayStation Studios". Sony Interactive. Retrieved December, 25, 2024.
{{cite web}}
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(help) - ↑ 29.0 29.1 29.2 Frank, Allegra (January 12, 2017). "Sony shuts down 20-year-old studio in European restructuring". Polygon. Archived from the original on June 8, 2017. Retrieved December 25, 2024.
- ↑ 30.0 30.1 Cifaldi, Frank (May 13, 2011). "How Moving To Austin Energized Starhawk". Gamasutra. Archived from the original on April 17, 2019. Retrieved December 25, 2024.
- ↑ 31.0 31.1 Plunkett, Luke (January 16, 2012). "Every Game Studio That's Closed Down Since 2006". Kotaku. Archived from the original on June 2, 2019. Retrieved December 25, 2024.
- ↑ Robinson, Andy; Calvin, Alex (February 25, 2021). "Sources: PlayStation is winding down Sony Japan Studio". Video Games Chronicle. Archived from the original on February 25, 2021. Retrieved December 25, 2024.
- ↑ 33.0 33.1 Yin-Poole, Wesley (May 21, 2024). "PlayStation London Studio Issues Heartfelt Goodbye After Sony Studio Closure". IGN. Ziff Davis. Retrieved December 25, 2024.
- ↑ 34.0 34.1 Dring, Christopher (February 4, 2020). "PlayStation to close Manchester VR studio". GamesIndustry.biz. Archived from the original on February 4, 2020. Retrieved December 25, 2024.
- ↑ 35.0 35.1 Cite error: The named reference
Polygon Savage
was used but no text was provided for refs named (see the help page). - ↑ "Concrete Genie Developer PixelOpus Is Shutting Down". May 5, 2023. Archived from the original on May 12, 2023. Retrieved December 25, 2024.
- ↑ 37.0 37.1 Yin-Poole, Wesley (July 21, 2015). "WipEout: The rise and fall of Sony Studio Liverpool". Eurogamer. Archived from the original on September 14, 2019. Retrieved December 25, 2024.
- ↑ 38.0 38.1 38.2 Moriarty, Colin (March 31, 2012). "Confirmed: Sony Closes Zipper Interactive". IGN. Archived from the original on August 20, 2019. Retrieved December 25, 2024.