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Half-Life 2: Deathmatch

From Simple English Wikipedia, the free encyclopedia

Half-Life 2: Deathmatch is a multiplayer first-person shooter game developed and published by Valve. It was released on November 30, 2004. The game is a standalone expansion to the critically acclaimed game Half-Life 2.

Gameplay[change | change source]

In Half-Life 2: Deathmatch, players compete against each other in fast-paced combat. The game offers two main modes:

  • Deathmatch: Every player fights for themselves. The goal is to get as many kills as possible.
  • Team Deathmatch: Players are divided into two teams, the Rebels and the Combine. The objective is to work together to eliminate players from the opposing team.

Players can use a variety of weapons from Half-Life 2, such as the crowbar, gravity gun, and various firearms. The gravity gun is a unique weapon that allows players to pick up and throw objects at their enemies, adding a strategic element to the gameplay.

Maps[change | change source]

The game has several maps where players can fight. These maps are based on places from Half-Life 2. Some of the most popular maps are:

  • dm_lockdown: A prison with many small rooms and hallways.
  • dm_overwatch: A city area with tall buildings and open spaces.
  • dm_steamlab: An industrial area with different levels to explore.

Modding Community[change | change source]

Half-Life 2: Deathmatch has a strong modding community. This means that many players create their own maps and game changes, called mods. These mods can be shared with other players, making the game more interesting and long-lasting.

Reception[change | change source]

When Half-Life 2: Deathmatch was released, it got good reviews from both critics and players. People liked the fast gameplay and the fun of using the gravity gun in battles. The game has kept a loyal group of players over the years.

Other websites[change | change source]