Micro Mages
Appearance
Micro Mages | |
---|---|
Developer(s) | Morphcat Games |
Publisher(s) | Morphcat Games |
Designer(s) |
|
Programmer(s) | Julius Riecke |
Artist(s) | Nicolas Bétoux |
Composer(s) | Julius Riecke |
Platform(s) | Nintendo Entertainment System |
Release | April 30, 2019[1] |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Micro Mages is a platform game released by Morphcat Games in 2019 for the Nintendo Entertainment System.[2] It raised over €150,000 on Kickstarter.[3] The game was released on a cartridge and later as a digital download on Steam and Itch.io.[1]
Development[change | change source]
The game uses 40 kilobytes (8 kilobytes for graphics and 32 kilobytes for code). This is because all NES games had to fit into that size when it was released. It was made using 6502 assembly language. Levels and animations use the same graphics to save space.[4]
References[change | change source]
- ↑ 1.0 1.1 "Micro Mages Press Kit". Morphcat Games. November 6, 2020. Archived from the original on December 3, 2020. Retrieved December 3, 2020.
- ↑ Herkewitz, William (May 3, 2020). "Cracking the Chip: How Hacking the NES Made It Even Better". Popular Mechanics. Archived from the original on October 30, 2020. Retrieved December 3, 2020.
- ↑ Winkie, Luke (November 28, 2019). "The NES console was discontinued in 1995. These developers are still making games for it". The Washington Post. Archived from the original on February 28, 2020. Retrieved December 3, 2020.
- ↑ Kidwell, Emma (November 15, 2018). "Optimization techniques for developing new NES games in the modern age". Gamesutra. Informa PLC. Archived from the original on November 8, 2020. Retrieved December 3, 2020.