Missile Command
Missile Command is an arcade video game released by Atari in 1981. In this game, the player has to defend six cities from falling missiles. The player does so by hitting the missiles with their own counter-missiles. The player moves a crosshair to launch missiles. When a missile hits the crosshair, it creates a fireball that stays for a few seconds and destroys any missiles that hit it. The player has three batteries with ten missiles each. When a battery has no more missiles left or it is destroyed, the player can no longer use it. The game is played as a series of levels, each having a higher difficulty. A level ends if all of the player's cities are destroyed, or all of the falling missiles are destroyed. If a player runs out of missiles, they no longer have control in the level they are playing on. At the end of a level, the player gets extra points for cities that have not been destroyed and missiles they did not use.
The game has been released on many home video game consoles, including the Atari 2600, the Game Boy, and the Xbox 360.
Other websites
[change | change source]- 1981 video games
- Arcade games
- Atari 2600 games
- Atari 5200 games
- Atari video games
- Cold War video games
- Game Boy games
- Game Boy Color games
- IOS games
- Nintendo video games
- PlayStation games
- PlayStation Network games
- Trackball video games
- Video games about nuclear war and weapons
- Video games developed in the United States
- Windows games
- Xbox 360 Live Arcade games