Sega Technical Institute
Appearance
Company type | Division |
---|---|
Industry | Video game industry |
Founded | 1991 |
Defunct | 1996 |
Successor | Sega of America Product Development |
Headquarters | Palo Alto and Redwood City, California , United States |
Key people |
|
Parent | Sega of America |
Sega Technical Institute (STI) was an American development division of Sega. It was created by Mark Cerny in 1991. They wanted to combine good Japanese developers, including Sonic Team programmer Yuji Naka and his team, with new American developers. STI created many Sonic the Hedgehog games, as well as other games for the Sega Genesis. It closed in late 1996.
Games developed by STI are important in the history of the Genesis, and many were well-received or sold well. Developers have described STI as a unique workplace that did not fit into Sega's corporate structure, and have fond memories of the environment.
Games created
[change | change source]Game[1][2] | Year released[1][2] | STI development team[1][2] |
---|---|---|
Dick Tracy | 1991 | American |
Kid Chameleon | 1992 | American |
Greendog: The Beached Surfer Dude! | 1992 | American |
Sonic the Hedgehog 2 (with Sonic Team) | 1992 | Both |
Sonic Spinball | 1993 | American |
Sonic the Hedgehog 3 (with Sonic Team) | 1994 | Japanese |
Sonic & Knuckles (with Sonic Team) | 1994 | Japanese |
Comix Zone | 1995 | American |
The Ooze | 1995 | American |
Die Hard Arcade (with Sega-AM1) | 1996 | American |
Sonic X-treme | Cancelled | American |
References
[change | change source]- ↑ 1.0 1.1 1.2 Day, Ashley (2007). "Company Profile: Sega Technical Institute". Retro Gamer. No. 36. Imagine Publishing. pp. 28–33.
- ↑ 2.0 2.1 2.2 Horowitz, Ken (June 11, 2007). "Developer's Den: Sega Technical Institute". Sega-16. Ken Horowitz. Archived from the original on April 8, 2016. Retrieved April 16, 2014.